Multiple paths would be a good thing to work on adding. Death pits so early into the game isn't recommended either. There is a constant starting and stopping and the player never gets a chance to develop speed, which isn't very fun. What level design there is lacks in flow. I'm sure everyone here would agree that you should be clearing the layout and object positions before you create a level, and working off of the original level design will only result in either extra work deleting stuff or limiting yourself. For the level design, however, there is only literally 20 seconds of gameplay before it turns into the original level design. I like where you're going with the palette, though Sonic's palette suffers from inverting the shading by making the light parts dark, and that pretty much never looks good unless you edit the art to accommodate it. I don't think there's enough content here to warrant a release.
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